Thursday, 29 November 2012

Animation Inspiration

The following post will be about a animation short clip that I found on youtube.

http://www.youtube.com/watch?v=zW9wH3JhLy0

I like the animation sequence because it uses a lot of camera techniques that have been shown in class and the fact it has the car chase formula. It starts off with a zoom in close up of the car that is part of the chase. As it exits the garage the camera changes the view to the back of the car and pans right to left showing what the car is in for.

The camera angles have lots of 3rd person views transitioning into 1st person with quick speed and there was one camera shot that really did intrigue me at 1.20 where the camera zooms in past the car and into the distance to give the viewer a insight into the future.

Thursday, 22 November 2012

S.W.O.T Analysis

This is going to be my S.W.O.T Analysis for my animation sequence.

Strength:

My main strength would have to be the creativity of my camera angels and where I want to film things from.

Weakness:

My weakness would be my modelling as I have improved but have no time in to change the models I have already created for the last hand in.

Opportunity:

The chance to show off my animation techniques that have been learned in and out of class to help me tweak certain points.

Threats:

The animation being discredited for the modelling, you could animate a chair to fly around and chip away but at the end of the day it is still a chair and there is no way you can change that.

Friday, 16 November 2012

Draft of my animation

The technique from the animation last week will be used for the start of my animation scene. It will start off with the vehicles lined up and ready to start the race.


POST DRAFT SCENE


as you can see the angle of the camera is placed upon one of the cliffs and rotates, focusing on the pod racer onto the other side of the canyon.

Thursday, 8 November 2012

Making a object follow a path

For this lesson we learned about cameras and lighting. For the practical we was asked to make an camera to follow a path whilst looking at an object.

Starting off it was easy as it was made up with cubes lines and a camera. Afterwards I had to add the camera on the line so that it would follow the path, this was done using the path constraint option.

I found this exercise ok considering it was my first piece of animation.
 

For my animation I will use this for the beginning of my scene as I would like it to have a look at my vehicles.