Turret:
This was possibly the most satisfying of all the models as I
felt a lot more confident with polygons. I used new tool called swift loop and
the cut tools. This let me create completely new polygons on the surface of the
object. This was in order to make the raised pyramid like stints on the base. I
also used the Boolean tool and Bevel tool a lot as it gave the rounded roof and
under part of the turret head.
Idea:
My design:
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